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21. Core skills negatively impact the new player experience - in Jita Park Speakers Corner [original thread]
Mike Azariah wrote: I have been spending time in the Rookie Help channel and listening to the new players. They are not complaining about skills, they are trying to figure out how to fly the ship, how to make some isk, why autopilot is a bad id...
- by The Hamilton - at 2014.11.25 10:41:51
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22. Battle Recorder (again and again and again) - in Player Features and Ideas Discussion [original thread]
This AGAIN? Pretty sure CCP already commented on this saying it's just too hard to do right now.
- by The Hamilton - at 2014.11.23 11:26:20
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23. How about an OORT cloud? - in Player Features and Ideas Discussion [original thread]
Ceawlin Cobon-Han wrote: Now let's consider the problem of the server tracking godzillions of objects, planetoids, rocks and rats. An Oort cloud would require a LOT of data to be kept, with the attendant server load once players begin to intera...
- by The Hamilton - at 2014.11.23 08:20:24
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24. How about an OORT cloud? - in Player Features and Ideas Discussion [original thread]
+1, quite a cool idea
- by The Hamilton - at 2014.11.23 08:16:06
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25. Minmitar animations - in Player Features and Ideas Discussion [original thread]
Just a quick Minmatar animation idea. Have the solar panels move to better catch those warm sun rays through warps.
- by The Hamilton - at 2014.11.23 07:06:19
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26. Announcement:New Trailer & A Second Call To Arms GÇô This is EVE! - in EVE Information Portal [original thread]
Stahp hinting at more to come CCP! The hype has well and truly already been reached! God that trailer is amazing.
- by The Hamilton - at 2014.11.23 06:42:17
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27. Flak ammo to down those sentries a bit quicker. - in Player Features and Ideas Discussion [original thread]
M1k3y Koontz wrote: Petrified wrote: Harvey James wrote: defender missiles anyone.... Totally. It exists in game and would just require recoding of the object. Defender missiles... to defend against drones. Wait, did someone just ...
- by The Hamilton - at 2014.11.23 06:07:06
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28. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
I'm on the fence about an overall DPS or EHP boost. Something that can help battleships define their specific role would be better as a balance point. Perhaps greatly improved ECCM, not to the point of capitals but somewhere so that a single falco...
- by The Hamilton - at 2014.11.22 11:57:59
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29. Diablo spellbooks - in Player Features and Ideas Discussion [original thread]
I think EVE should be proud that a new player can skill to the basic necessities to be effective quickly. I do on the other hand think the truly old players need some new skills to learn however.
- by The Hamilton - at 2014.11.22 11:47:19
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30. Flak ammo to down those sentries a bit quicker. - in Player Features and Ideas Discussion [original thread]
Rain6637 wrote: instant, at-range cone of effect DPS is broken when 200 players use it. even more than bombs due to the platform. Oh I agree. No cone of effect would be necessary. I'm more focused on the ammo being a bit better at one shotin...
- by The Hamilton - at 2014.11.22 11:35:24
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31. Colonies- A new form of SOV - in Player Features and Ideas Discussion [original thread]
Creative! And for that and also the fact that wormholes never need to deal with Sov +1!
- by The Hamilton - at 2014.11.22 11:22:53
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32. Diablo spellbooks - in Player Features and Ideas Discussion [original thread]
What's wrong with skill books now to warrant this change?
- by The Hamilton - at 2014.11.22 11:20:08
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33. Flak ammo to down those sentries a bit quicker. - in Player Features and Ideas Discussion [original thread]
Title says it all really. Something something Ishtars, Dominix and Sentries . Now I know that small and medium auto-cannons and smartbombs wreck enough havoc on drones, but are a little less effective against those pesky sentries. So what about a...
- by The Hamilton - at 2014.11.22 11:17:27
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34. Ishtar/Dominix - An idea on Rebalancing Droneboats - in Player Features and Ideas Discussion [original thread]
Came in here to "not" like this and left pleasantly +1 surprised!
- by The Hamilton - at 2014.11.22 10:50:34
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35. Limiting Watchlist usage in W-Space - in Player Features and Ideas Discussion [original thread]
Zappity wrote: The Hamilton wrote: So tell me, how does removing watchlists NOT make W-Space safer? What does that have to do with it? I never argued that removing it would make it either safer or more dangerous. I have only made the follo...
- by The Hamilton - at 2014.11.21 11:48:27
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36. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
After a MASSIVE Pos revamp, bring this idea back up.
- by The Hamilton - at 2014.11.21 10:29:38
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37. 365 days since Rubicon - in EVE General Discussion [original thread]
Bookmarks in spaaaaaaaaaaaaaaaaace
- by The Hamilton - at 2014.11.21 04:02:43
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38. Limiting Watchlist usage in W-Space - in Player Features and Ideas Discussion [original thread]
Zappity wrote: Yeah, a cost system could work. The Hamilton wrote: Zappity wrote: Let's try a different version of that: It simply tells a person when someone is in system , not where they are, what ship they are in and the people they...
- by The Hamilton - at 2014.11.21 03:54:48
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39. Limiting Watchlist usage in W-Space - in Player Features and Ideas Discussion [original thread]
Zappity wrote: Seraph Essael wrote: C) It simply tells a person when someone is online, not where they are, what ship they are in and the people they have as their back up. Let's try a different version of that: It simply tells a person w...
- by The Hamilton - at 2014.11.20 11:26:53
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40. Limiting Watchlist usage in W-Space - in Player Features and Ideas Discussion [original thread]
I don't really see the problem and reason for the change beyond make a change for the sake of a change. TLDR: No watchlist provides safety. WH's are not about safety so provide more options for the little guy but keep the risk for everyone. It...
- by The Hamilton - at 2014.11.20 03:56:40
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